Bard: Difference between revisions
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Peacemaking Mastery<BR> | Peacemaking Mastery<BR> | ||
This aptitude will artificially increase your peacemaking skill when the difficulty of peacemaking is determined. | This aptitude will artificially increase your peacemaking skill when the difficulty of peacemaking is determined. | ||
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<B>Lullaby of Shadows<B><BR> | |||
Lullaby of shadows will place all nearby creatures to sleep based on your points in Lullaby of shadows. Cooldown is 60 seconds after each use. Cost is 20 stamina. | |||
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<B>Healing Melody<B><BR> | |||
This aptitude will increase the amount of hit points restored during you healing melody. Healing melody is a heal over time ability that will heal every 10secs for 1 minute. Each heal tick costs 10 stamina. Cooldown is 60 seconds after initial use. | |||
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<B>Inferno Blast<B><BR> | |||
This aptitude will increase the amount of damage that inferno blast does. Inferno Blast requires a firehorn and sulfurous ash. Range is 12 tiles. Costs 20 stamina. | |||
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<B>Heroic Balad<B><BR> | |||
This aptitude will increase the status buff received when using Heroic Ballad. Heroic Balad grants a status buff to strength, dexterity, and intelligence for 10 minutes. Costs 20 stamina. | |||
Revision as of 07:21, 14 September 2026
The following are the bard aptitudes
Basic Bard Skills
Whenever there is a calculation for determining if you have enough skill to provoke two creatures, use peacemaking, or discordance then Basic bard skills will assist in that calculation.
| Level | Skill Bonus |
|---|---|
| 0 | 0.0 |
| 1 | 2.0 |
| 2 | 4.0 |
| 3 | 6.0 |
| 4 | 8.0 |
| 5 | 10.0 |
| 6 | 12.0 |
| 7 | 14.0 |
| 8 | 16.0 |
| 9 | 18.0 |
| 10 | 20.0 |
Lower Wait Time
This Aptitude will lower the wait time in between skill uses and lower the wait time between failed attempts to use the skill.
| Level | Skill Bonus |
|---|---|
| 0 | 0.5 |
| 1 | 1.0 |
| 2 | 1.44 |
| 3 | 1.88 |
| 4 | 2.33 |
| 5 | 2.77 |
| 6 | 3.22 |
| 7 | 3.66 |
| 8 | 4.11 |
| 9 | 4.55 |
| 10 | 5.0 |
All Creatures Bardable
This aptitude will make all creatures have a chance at being bardable. Bosses are the main ones that are usually restricted by barding effects.
Provocation Mastery
This aptitude will artificially increase your provocation skill when the difficulty of provocation is determined.
Discordance Mastery
This aptitude will artificially increase your discordance skill when the difficulty of provocation is determined.
Peacemaking Mastery
This aptitude will artificially increase your peacemaking skill when the difficulty of peacemaking is determined.
Lullaby of Shadows
Lullaby of shadows will place all nearby creatures to sleep based on your points in Lullaby of shadows. Cooldown is 60 seconds after each use. Cost is 20 stamina.
Healing Melody
This aptitude will increase the amount of hit points restored during you healing melody. Healing melody is a heal over time ability that will heal every 10secs for 1 minute. Each heal tick costs 10 stamina. Cooldown is 60 seconds after initial use.
Inferno Blast
This aptitude will increase the amount of damage that inferno blast does. Inferno Blast requires a firehorn and sulfurous ash. Range is 12 tiles. Costs 20 stamina.
Heroic Balad
This aptitude will increase the status buff received when using Heroic Ballad. Heroic Balad grants a status buff to strength, dexterity, and intelligence for 10 minutes. Costs 20 stamina.